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Zen's Difficulty Chart Obby

Zen's Difficulty Chart Obby

A Roblox experience owned by Luzviminda.

ObbyENparkourchallengelong-form

Description (written by the developer; not a statement by this register)

>>>Welcome to Zen's Difficulty Chart Obby, THE longest DCO in Roblox History<<< Prepare yourself for 410 carefully designed stages, each one more challenging than the last. From the first step to the final leap, you’ll face obstacles that require timing, patience, and determination. Whether you’re a beginner looking for a tough test or a seasoned pro hunting for a new record, this obby has something for everyone. 🎯 ONLY 1% CAN CONQUER ALL 411 STAGES Controls: - Press 'R' to reset your character! - Shift to Shiftlock - '<' to Angle - Press 'G' to emote [PREMIUM PLAYERS GET A CUSTOM ITEM SKIN]

Last updated by the developer 9 Jan 2026, 14:59 UTC.

0
playing (measured 28 Aug 2026, 04:48 UTC)
9,597
lifetime visits
72%
liked (64 👍 / 25 👎)
80
favourites (8.3 per 1k visits)
12 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 04:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[x10 HP] Easy Mode
5 R$
[HEAL] Bacon Flakes
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU JOINED THE GAME · welcome43 · 0.00% win
FINISHED EFFORTLESS · progression19 · 0.00% win
FINISHED EASY · progression19 · 0.00% win
FINISHED MEDIUM · progression10 · 0.00% win
[EVENT] FINISHED DESERT [LV 50] · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.