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[VTOL] Aeronautica

[VTOL] Aeronautica

A Roblox experience owned by Nova Stays.

SimulatorENflight simulatoreconomyopen-world

Description (written by the developer; not a statement by this register)

this is just for badges that i imagine would've been added Train, Buy, Fly - Aeronautica is an open-world flight simulator with economy elements where the goal is entirely up to you. Earn money by completing unique jobs or flights between distant islands and continents. You can even create an airline for your friends to join! Train and earn licenses to unlock new exciting vehicles. Customize and maintain your planes as you work your way up from the smallest Ultralights to the world’s largest Airliners like the Airbus A380 Superjumbo. In Aeronautica you can explore: > ✈️ 600+ unique vehicles in 9 classes to unlock. Ranging from airliners to ultralights, and fighter jets to boats > 🛫 170+ airports ranging from dirt runways to large international airports > 💸 Custom player-run airlines for you and your friends > 📈 Fluctuating player-driven markets where you can sell your acquired aircraft and parts > 🎨 Customizable liveries > ⛈️ Dynamic weather

Last updated by the developer 14 Apr 2024, 17:56 UTC.

0
playing (measured 3 Sept 2026, 12:23 UTC)
414
lifetime visits
22%
liked (2 👍 / 7 👎)
1
favourites (2.4 per 1k visits)
12 July 2020
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 12:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Banned · other339 · 0.00% win
April Fools 2024 · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.