[THEMES!] 🌴 Outlaster
A Roblox experience owned by Peak Precision Studios.
SurvivalENsocial-deductionvotingcompetitions
Outlaster is a survival experience created on July 13, 2020. It has accumulated 390,328,846 lifetime visits and maintains 1,083,752 favorites. Currently, 991 players are active. The game holds an 85% like percentage. It features team themes, limited-time items, and voice chat capabilities within its survival genre framework.
Description (written by the developer; not a statement by this register)
August Update: 🎨 New team themes! Pick which team you want to join at the start of each game! ☄️ New limited time items for sale! 🐞 Bug fixes! Welcome to Outlaster, the ultimate battle for survival, power, and glory! 💥 Face off in competitions! 🔍 Find advantages! 📜 Vote out other players! 🥇 Outlast all the rest! 👍 Like the game? Make sure to thumbs up and favorite! ✨ Follow Repotted and GodzGalaxy for updates, rewards, and sneak peeks! 🚨 Found a bug or exploiter? Submit a report in our server! 🔉 Voice chat enabled!
Last updated by the developer 31 Oct 2026, 05:46 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 3 Nov 2026, 12:50 | 169 | +9 |
| 3 Nov 2026, 11:50 | 160 | +8 |
| 3 Nov 2026, 10:50 | 152 | -27 |
| 3 Nov 2026, 09:50 | 179 | -26 |
| 3 Nov 2026, 08:50 | 205 | -63 |
| 3 Nov 2026, 07:50 | 268 | -88 |
| 3 Nov 2026, 06:50 | 356 | -27 |
| 3 Nov 2026, 05:50 | 383 | -11 |
| 3 Nov 2026, 04:50 | 394 | -90 |
| 3 Nov 2026, 03:50 | 484 | +8 |
| 3 Nov 2026, 02:50 | 476 | -79 |
| 3 Nov 2026, 01:50 | 555 | +49 |
| 3 Nov 2026, 00:50 | 506 | -23 |
| 2 Nov 2026, 23:50 | 529 | -14 |
| 2 Nov 2026, 22:50 | 543 | +33 |
| 2 Nov 2026, 21:50 | 510 | -55 |
| 2 Nov 2026, 20:50 | 565 | -52 |
| 2 Nov 2026, 19:50 | 617 | +127 |
| 2 Nov 2026, 18:50 | 490 | +62 |
| 2 Nov 2026, 17:50 | 428 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Nov 2026, 12:50 | 85 | no change |
| 3 Nov 2026, 11:50 | 85 | no change |
| 3 Nov 2026, 10:50 | 85 | no change |
| 3 Nov 2026, 09:50 | 85 | no change |
| 3 Nov 2026, 08:50 | 85 | no change |
| 3 Nov 2026, 07:50 | 85 | no change |
| 3 Nov 2026, 06:50 | 85 | no change |
| 3 Nov 2026, 05:50 | 85 | no change |
| 3 Nov 2026, 04:50 | 85 | no change |
| 3 Nov 2026, 03:50 | 85 | no change |
| 3 Nov 2026, 02:50 | 85 | no change |
| 3 Nov 2026, 01:50 | 85 | no change |
| 3 Nov 2026, 00:50 | 85 | no change |
| 2 Nov 2026, 23:50 | 85 | no change |
| 2 Nov 2026, 22:50 | 85 | no change |
| 2 Nov 2026, 21:50 | 85 | no change |
| 2 Nov 2026, 20:50 | 85 | no change |
| 2 Nov 2026, 19:50 | 85 | no change |
| 2 Nov 2026, 18:50 | 85 | no change |
| 2 Nov 2026, 17:50 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.