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Bunker Tycoon

Bunker Tycoon

A Roblox experience owned by CosmicHats.

TycoonENtycoonunderground bunkerweaponry progression

Bunker Tycoon is a Roblox experience in the tycoon genre, created on July 14, 2020. The game has accumulated 633,737 lifetime visits and 39,459 favorites. Currently, zero players are active. The title holds a 52 percent like percentage. The description highlights underground bunker progression and weaponry acquisition.

Description (written by the developer; not a statement by this register)

🏭 Welcome to Bunker Tycoon! 🏭 A Place to become the richest player with a cool underground bunker, with over 160+ buttons, this place is awesome to level up and earn better weaponry and items. 🥇 ⭐Leave a Like and Favourite for more updates!⭐ Tags (ignore): Minecraft, Roblox, Sonic, Among Us, Difficulty Chart Obby, Princess, LOL Surprise, Anime, Building, Horror, Town, City, Medieval, Sci-Fi, Naval, Fighting, Zombie, Base, War, Prison, Work, Pizza, Sword, Obby, Obey, Oby, Parkour, Sandbox, School, Hotel, Adopt, Baby, Raise, Girl, Boy, Bank, Super, Hero, Power, Money, Free, Store, Clothing, Cars

Last updated by the developer 14 Jul 2026, 10:45 UTC.

0
playing (measured 11 Aug 2026, 06:08 UTC)
633,737
lifetime visits
52%
liked (462 👍 / 435 👎)
39,455
favourites (62.3 per 1k visits)
14 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Supercar <LIMITED>
699 R$
Mega Oil Mine
299 R$
Supercar
100 R$
V.I.P
99 R$
OP Mine
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome342,663 · 100.0% win
10,000 Cash · collection105,604 · 0.00% win
100,000 Cash · other17,198 · 0.00% win
1,000,000 Cash · collection909 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5214 August 2026 — 52 % liked24 August 2026 — 52 % liked3 September 2026 — 52 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:1652no change
24 Aug 2026, 19:2052no change
14 Aug 2026, 19:1552first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.