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Coffee Simulator ☕

Coffee Simulator ☕

A Roblox experience owned by Vulcanic Studio.

SimulatorENsimulatorcoffeeclicker

Coffee Simulator ☕ is a simulator experience created on 2020-07-14. The game has accumulated 4,766,543 lifetime visits and 31,886 favorites. It holds a 76% like percentage. Currently, zero users are playing the experience. The description mentions features such as coffee drink simulation and double jumps for advancing in flown islands.

Description (written by the developer; not a statement by this register)

☕ Coffee Simulator ☕ ☕ Welcome everyone to Coffee Simulator, a game where you can simulate coffee drinks and double jumps to be able to advance in flown islands! 🚨 New Update 5.5! • Code secret?? / Map Fixed / New Coffees 🛠️ Builder/Modeler - [Lockou] 📜 Scripter - [yHasteeD] 🌋 Join our group to receive news: https://www.roblox.com/groups/4540864/Vulcanic-Studio Credits : https://devforum.roblox.com/t/coffee-simulator-credits/747129

Last updated by the developer 12 May 2026, 04:29 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
4,766,543
lifetime visits
76%
liked (5,169 👍 / 1,620 👎)
31,856
favourites (6.7 per 1k visits)
14 July 2020
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

500 Slots
1,128 R$
More +4 Pets
900 R$
+4 Pets
900 R$
Infinite Bag [20% OFF SALE!]
800 R$
100 Slots
589 R$
2x Coffee
500 R$
Faster Coffee
499 R$
VIP
350 R$
Sprint
299 R$
2x Coins
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

☕ You Played Coffee! ☕ · welcome1,884,618 · 0.00% win
☕ 100 Power ☕ · progression1,464,428 · 0.00% win
☕ 1000 Power ☕ · progression1,197,370 · 0.00% win
🐾 Your First Pet! 🐾 · collection1,000,681 · 0.00% win
🌱 Plains Island! 🌱 · progression795,244 · 0.00% win
☕ 1M Coffee ☕ · collection637,427 · 0.00% win
🐾 Pet Collector 🐾 · collection578,527 · 0.00% win
🏜 Desert Island 🏜 · other524,744 · 0.00% win
❄ Ice Island ❄ · progression395,329 · 0.00% win
☕ 1B Coffee ☕ · other273,706 · 0.00% win
🔥 Fire Island 🔥 · progression265,392 · 0.00% win
🌌 Space Island 🌌 · other133,245 · 0.00% win
⚡ Lightning Island ⚡ · progression91,442 · 0.00% win
🏕️ Jungle Island 🏕️ · progression75,619 · 0.00% win
☕ 1T Coffee ☕ · collection34,419 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked23 September 2026 — 76 % liked3 October 2026 — 76 % liked23 October 2026 — 76 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:1576no change
3 Oct 2026, 02:0776no change
23 Sept 2026, 02:0676no change
14 Aug 2026, 02:0076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.