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Hecked Tower Facilities

Hecked Tower Facilities

A Roblox experience owned by Parkour Studios Official.

ObbyENtower obbyEToH fangameparkour

Description (written by the developer; not a statement by this register)

Hecked Tower Facilities is a tower-styled obby type game, like any EToH fangame. Explore unique islands with different themes as you make yourself rage with the towers that come across your path! Inspired by this game: https://www.roblox.com/games/8562822414

Last updated by the developer 5 Jul 2026, 00:19 UTC.

0
playing (measured 13 Aug 2026, 01:23 UTC)
24,293
lifetime visits
74%
liked (101 👍 / 36 👎)
241
favourites (9.9 per 1k visits)
15 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 01:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Helicopter Crystal
1,000 R$
Low Gravity Crystal
250 R$
Hot Tea
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat the Tower of A Divine Introduction · progression677 · 0.00% win
Beat the Tower of Wonderful Biomes · progression513 · 0.00% win
Beat the Tower of Path Picking · progression327 · 0.00% win
Beat the Tower of Mess Ups · progression179 · 0.00% win
Beat the Tower of Pain and Misery · progression158 · 0.00% win
Beat the Mini Steeple of Wrapping and Flicking · progression135 · 0.00% win
Beat the Tower of Toying With Stress · progression102 · 0.00% win
Beat the Spire of Sweet Ice Cream · progression97 · 0.00% win
Beat the Mini Steeple of Steeple · progression79 · 0.00% win
Beat the Tower of Forging Ahead · progression79 · 0.00% win
Beat the Tower of Octagon Frames · progression73 · 0.00% win
Beat the Tower of Treacherous Triangle Frames · progression62 · 0.00% win
Beat the Tower of Overkills · progression61 · 0.00% win
Beat the Spire of Exiting and Entering · progression60 · 0.00% win
Beat the Tower of Simplistic Blue Design · progression55 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7416 August 2026 — 74 % liked26 August 2026 — 74 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 06:5174no change
16 Aug 2026, 06:5074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.