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๐Ÿ• Eating Simulator

๐Ÿ• Eating Simulator

A Roblox experience owned by BPASC TEAM.

SimulatorENsimulatoreatingmining

Eating Simulator is a Roblox simulator experience created on July 16, 2020. The game has accumulated 3,240,618 lifetime visits and holds 11,903 favorites. Currently, zero users are playing. The title maintains a 41% like percentage. It falls under the simulator genre, featuring mechanics such as mining, speed boosts, and player interaction.

Description (written by the developer; not a statement by this register)

โ›๏ธ Mine Map Update โ›๏ธ New location and New types of food! ๐Ÿƒ๐Ÿฝ Speed Boost on map will make you faster! ๐Ÿ›ก๏ธ Shield protects you from other players! ๐ŸŒฎ Welcome to Eating Simulator! ๐ŸŒฎ ๐Ÿ” - Eat tasty food and other players! Become the biggest player on server โ›” - Don't eat bananas! ๐Ÿ’ฐEvery Player get # coin every Minute ๐Ÿ”ฅTop player loses 2% of Weight every # ####### and gets # Bonus Coin every ## ####### ๐Ÿšจ Follow us for updates and special codes: ################################################

Last updated by the developer 26 Jun 2023, 19:35 UTC.

0
playing (measured 10 Aug 2026, 14:45 UTC)
3,240,618
lifetime visits
41%
liked (1,579 ๐Ÿ‘ / 2,269 ๐Ÿ‘Ž)
11,899
favourites (3.7 per 1k visits)
16 July 2020
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Coin Pet
499 R$
No banana!
299 R$
Big Food Pet
249 R$
Donut Pet
199 R$
x5 Weight Boost for all time
199 R$
x2 Weight Boost for all time
99 R$
x1.5 Speed Boost for all time
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Like ratio over time

Growth

4114 August 2026 โ€” 41 % liked23 October 2026 โ€” 41 % liked2 November 2026 โ€” 41 % liked14 August 20262 November 2026
3 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 40โ€“42 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 05:2241no change
23 Oct 2026, 05:2141no change
14 Aug 2026, 05:1541first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.