(READ DESCRIPTION) Saturday Night Swagging
A Roblox experience owned by illiterate games.
OtherEN
Saturday Night Swagging is an 'other' genre Roblox experience created on July 17, 2020. The title currently has one player and has accumulated 6,750,073 lifetime visits. It holds 63,377 favorites and maintains a 75% like percentage. The description notes that audio features are largely muted due to platform changes and that the game will not receive further updates.
Description (written by the developer; not a statement by this register)
Join the server for updates on our much more exciting and innovative games in development! Note: Audio may be muted. Roblox made changes to the way audio works on the platform. All audio more than 6 seconds long is going private, even if made public by the creator. We did not upload audio as we could not afford it. Now, 252 songs later, it is not practical to replace all the audio, especially because almost all custom charts are going mute as well. SNS will not receive any updates going forward, and SNS 2 will not be finished. We are not done as a studio. Join the server for updates on games we make moving forward. THANK YOU!
Last updated by the developer 16 Apr 2026, 04:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.