Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Noob Quest

Noob Quest

A Roblox experience owned by Become the king of NOOB Dev.

RacingENnoob themepet collectionRPG progression

Description (written by the developer; not a statement by this register)

🎁 Both Twitter and Dis has CODES! 🎁 🎁 500 Likes Reward: mystery pet 🎁 "What happens when a regular noob awakens from the life of a basic NPC?😮 Play as a 😮WOKE NOOB😮 as you journey across the Noob World to become the 👑ULTIMATE NOOB MASTER👑! 🎮How to play🎮 - Kill the noob in the battle scene to earn money. - Go to Blacksmith to buy better guns and armors. - Armors can rise jump counts. - Buy Eggs to draw pet, Pet has AOE skills or recovery skills. 🎮Gameplay Features🎮 - Play with friends! - Tons of weapons and armor to upgrade and collect! - Noob themed - Xross platform support! - Boss & Updates on the way! 😮Server shutdown = new version updating😮 Do you have what it takes? Make sure to join our community and let us know your feedback!"

Last updated by the developer 6 Mar 2025, 03:37 UTC.

0
playing (measured 10 Aug 2026, 17:46 UTC)
406,433
lifetime visits
66%
liked (1,578 👍 / 812 👎)
4,354
favourites (10.7 per 1k visits)
17 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AutoDraw
499 R$
TripleDrawEgg
399 R$
Double Gold
399 R$
Double Damage
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Noob · other266,389 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.