😈Hard Obby (IMPOSSIBLE)
A Roblox experience owned by Game Workshops.
ObbyENparkourdifficultystage-based
😈Hard Obby (IMPOSSIBLE) is a Roblox experience created on 2020-07-18. It has recorded 2,274,146 lifetime visits and 14,971 favorites. The title holds a 49% like percentage. Currently, zero users are playing. The genre field is null. The description highlights difficulty and savable statistics.
Description (written by the developer; not a statement by this register)
⭐ +5 RESPECT POINTS FOR FAVORITE 👍 +3 RESPECT POINTS FOR THUMBS UP This OBBY is not a regular OBBY, this will take you on the most difficult adventure you've ever embarked on. This is ... THE HARDEST ROBLOX OBBY! Savable statistics, so if you leave, your stage saves. CAN YOU COMPLETE THIS? 95% OF PLAYERS CAN'T PASS THE 1ST STAGE!
Last updated by the developer 14 Jul 2021, 20:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 11:19 | 49 | no change |
| 24 Aug 2026, 08:20 | 49 | no change |
| 14 Aug 2026, 08:20 | 49 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.