LGBTQ+ Hangout🌈
A Roblox experience owned by Film Family.
Social & hangoutENsocial hangoutcommunitychat
LGBTQ+ Hangout🌈 is a social-hangout experience created on 2020-07-18. It currently has 126 players. The experience has accumulated 137,701,182 lifetime visits and 382,640 favorites. Its like percentage is 34.
Description (written by the developer; not a statement by this register)
Talk and Meet New People ⚔️ - Play Games with New Friends 🌈 - Discover People Like You 💸 - Hang Out and Dance ⭐ Don't forget to Like and Favorite! 🌟 Join our Community group! https://www.roblox.com/communities/6463323/Film-Family#!/about
Last updated by the developer 12 Aug 2026, 05:54 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 07:50 | 63 | -42 |
| 22 Aug 2026, 06:50 | 105 | -86 |
| 22 Aug 2026, 05:50 | 191 | no change |
| 22 Aug 2026, 04:50 | 191 | +33 |
| 22 Aug 2026, 03:50 | 158 | -42 |
| 22 Aug 2026, 02:50 | 200 | +20 |
| 22 Aug 2026, 01:50 | 180 | +15 |
| 22 Aug 2026, 00:50 | 165 | -36 |
| 21 Aug 2026, 23:50 | 201 | +42 |
| 21 Aug 2026, 22:50 | 159 | +1 |
| 21 Aug 2026, 21:50 | 158 | +25 |
| 21 Aug 2026, 20:54 | 133 | +8 |
| 10 Aug 2026, 14:52 | 125 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Nov 2026, 13:08 | 34 | no change |
| 22 Oct 2026, 13:07 | 34 | no change |
| 12 Oct 2026, 13:06 | 34 | no change |
| 2 Oct 2026, 13:04 | 34 | no change |
| 22 Sept 2026, 13:03 | 34 | no change |
| 12 Sept 2026, 13:02 | 34 | no change |
| 2 Sept 2026, 13:00 | 34 | no change |
| 23 Aug 2026, 12:51 | 34 | no change |
| 22 Aug 2026, 07:50 | 34 | no change |
| 22 Aug 2026, 06:50 | 34 | no change |
| 22 Aug 2026, 05:50 | 34 | no change |
| 22 Aug 2026, 04:50 | 34 | no change |
| 22 Aug 2026, 03:50 | 34 | no change |
| 22 Aug 2026, 02:50 | 34 | no change |
| 22 Aug 2026, 01:50 | 34 | no change |
| 22 Aug 2026, 00:50 | 34 | no change |
| 21 Aug 2026, 23:50 | 34 | no change |
| 21 Aug 2026, 22:50 | 34 | no change |
| 21 Aug 2026, 21:50 | 34 | no change |
| 21 Aug 2026, 20:54 | 34 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “Roblox LGBTQ Hangout VOICE CHAT is too FREAKY...”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 7 Oct 2026, 03:20 UTC.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.