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[READ DESCRIPTION] Poly's Difficulty Chart Obby

[READ DESCRIPTION] Poly's Difficulty Chart Obby

A Roblox experience owned by Polychrome.

ObbyENobstacle coursedifficulty chartrevamp

Poly's Difficulty Chart Obby is an obby experience created on 2020-07-21. The game has accumulated 8,049,744 lifetime visits and 40,965 favorites. Currently, zero users are playing. The title indicates a revamp, directing players to a separate game ID for the updated version. The like percentage stands at 51 percent.

Description (written by the developer; not a statement by this register)

❗ THE GAME HAS BEEN REVAMPED! ❗ ❗ PLAY THE REVAMP HERE: https://www.roblox.com/games/8444399921/Polys-Difficulty-Chart-Obby

Last updated by the developer 9 Jan 2026, 01:39 UTC.

0
playing (measured 10 Aug 2026, 19:03 UTC)
8,049,744
lifetime visits
51%
liked (17,725 👍 / 16,878 👎)
40,953
favourites (5.1 per 1k visits)
21 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
150 R$
Boombox
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You visited! · welcome2,318,497 · 0.00% win
Beaten Tutorial · progression1,582,154 · 0.00% win
Beaten Automatic · progression1,535,742 · 0.00% win
Beaten Effortless · progression1,443,519 · 0.00% win
Beaten Easy · progression1,211,268 · 0.00% win
Beaten Medium · progression742,294 · 0.00% win
Beaten Hard · progression383,216 · 0.00% win
Beaten Difficult · progression125,587 · 0.00% win
Beaten Challenging · progression29,486 · 0.00% win
Beaten Intense · progression19,390 · 0.00% win
Beaten Remorseless · progression13,188 · 0.00% win
Theliur block · other9,876 · 0.00% win
Beat the Tower of Festive Infiltration · progression9,796 · 0.00% win
Survived Insane · progression8,853 · 0.00% win
Aiomab was here · other8,442 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5113 August 2026 — 51 % liked23 August 2026 — 51 % liked2 September 2026 — 51 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:5051no change
23 Aug 2026, 21:4951no change
13 Aug 2026, 21:4951first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.