Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Automatic Trains of Robloxia 2

Automatic Trains of Robloxia 2

A Roblox experience owned by miska's group.

SimulatorENsimulationpublic transportrealistic

Description (written by the developer; not a statement by this register)

IF YOU ARE TOO IMPATIENT AND YOU CAN NOT WAIT FOR A TRAIN FOR OVER 5 MINUTES, PLEASE DO NOT PLAY THIS GAME DO NOT ASK TO BE A TRAIN DRIVER, YOU WILL NEVER BE A ONE Welcome to Automatic Trains of Robloxia 2, this is a quite big but realistic automatic train game. This game has 12 lines, includes a cable car, two metro lines and two tram lines. The game isn't updated actively anymore. Join the group for info about updates and such: https://www.roblox.com/groups/5115644/miskas-group#!/about

Last updated by the developer 4 Jan 2026, 09:12 UTC.

0
playing (measured 11 Aug 2026, 00:20 UTC)
134,810
lifetime visits
81%
liked (342 👍 / 81 👎)
1,222
favourites (9.1 per 1k visits)
23 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donate
401 R$
[BUS] Volvo B10BLE Carrus City L
171 R$
map gear
18 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you visited · welcome49,967 · 80.0% win
lamp on the ground · collection85 · 0.00% win
roads and tracks · other31 · 0.00% win
rare lamp · collection10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.