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Blade of Honor

Blade of Honor

A Roblox experience owned by Cloud Entertainment.

RoleplayENwar role-playingmedieval combatmultiplayer

Blade of Honor is a role-playing experience created on 2016-08-30. It has accumulated 6,269,167 lifetime visits and 155,767 favorites. The title holds an 82% like percentage. Currently, zero users are playing. The game falls under the roleplay genre.

Description (written by the developer; not a statement by this register)

Blade of Honor is a dynamic war role-playing game, where you fight as either a Knight, Viking, or Samurai. The game is inspired by Chivalry, For Honor and Mount & Blade with a twist of The Elder Scrolls series. Like the game? Don’t forget to like 👍🏽 and favorite ⭐️, support goes a long way! Also, don’t forget to join Cloud Entertainment for the latest updates and discussions! https://www.roblox.com/groups/group.aspx?gid=1038305

Last updated by the developer 4 Jan 2022, 01:41 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
6,269,167
lifetime visits
82%
liked (37,573 👍 / 8,239 👎)
155,722
favourites (24.8 per 1k visits)
30 August 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Command Pack
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8213 August 2026 — 82 % liked2 September 2026 — 82 % liked22 October 2026 — 82 % liked1 November 2026 — 82 % liked13 August 20261 November 2026
4 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 23:5182no change
22 Oct 2026, 23:5082no change
2 Sept 2026, 23:4582no change
13 Aug 2026, 23:3782first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.