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Blamo [53][VR!]

Blamo [53][VR!]

A Roblox experience owned by zKevin.

AdventureENVRmap explorationsandbox

Blamo [53][VR!] is an adventure experience created on 2016-09-02. It currently has 0 players and 12,456,310 lifetime visits. The game holds 316,293 favorites and maintains an 84% like percentage. It features 53 maps with VR support and was nominated for the 'Quirkiest Game' category at the 5th Annual Bloxy Awards.

Description (written by the developer; not a statement by this register)

53 maps currently exist, and map submissions are open! Playable on all devices, along with custom support for VR. A game that's better to be experienced than to be explained. Nominated for the 'Quirkiest Game' category for the 5th Annual Bloxy Awards. Please use this to build your maps. Rules and instructions on how to send it to me are provided. https://create.roblox.com/store/asset/566030487/Blamo-kit Update (10/5/25) • 2 new maps • You can finally unlock your mouse now, press the middle scroll wheel on your mouse to unlock it. • spook Update (8/4/25) • Added 12 hats and 3 colors • 2 new maps • Optimizations and updates Recent fixes and updates brought to you by @LuaW1z !

Last updated by the developer 4 Jul 2026, 01:10 UTC.

0
playing (measured 10 Aug 2026, 15:06 UTC)
12,456,310
lifetime visits
84%
liked (96,993 👍 / 18,042 👎)
316,383
favourites (25.4 per 1k visits)
2 September 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:061first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

customization stuff
180 R$
Fart noise!
50 R$
donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8413 August 2026 — 84 % liked23 August 2026 — 84 % liked2 September 2026 — 84 % liked12 September 2026 — 84 % liked22 September 2026 — 84 % liked2 October 2026 — 84 % liked12 October 2026 — 84 % liked22 October 2026 — 84 % liked1 November 2026 — 84 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 19:2284no change
22 Oct 2026, 19:1984no change
12 Oct 2026, 19:1784no change
2 Oct 2026, 19:0884no change
22 Sept 2026, 19:0584no change
12 Sept 2026, 19:0384no change
2 Sept 2026, 18:5384no change
23 Aug 2026, 18:5284no change
13 Aug 2026, 18:5184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.