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Project TRIO

Project TRIO

A Roblox experience owned by TriFusion Studios.

SimulatorENscience fictionfacility managementsimulation

Description (written by the developer; not a statement by this register)

Version 1.9.5 changelog: • More stable teleport • Internal code more organised • Controls now work! • New alarms have been added! • Tweens have been fixed • New laser model • Laser number 4 has been added! Some tags to help the search engine reactor, core, facility, power, energy, science

Last updated by the developer 24 Jan 2026, 20:36 UTC.

0
playing (measured 11 Aug 2026, 12:00 UTC)
2,340
lifetime visits
75%
liked (30 👍 / 10 👎)
94
favourites (40.2 per 1k visits)
25 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bored Button
16 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ALPHA · other1,301 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.