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Obby Run!

Obby Run!

A Roblox experience owned by Bitware Games.

ObbyENracerandomized stagescosmetics shop

Obby Run! is an obby experience created on 2020-07-26. It has recorded 45,940,949 lifetime visits and 232,445 favorites. The current player count is 1. The experience holds a 65% like percentage. It features stages, a shop, and modifiers.

Description (written by the developer; not a statement by this register)

- 20 NEW STAGES - NEW SPAWN 🏃Can you race your way to the top before anyone else? Race alongside 16 other players in this exciting race to the top! 💎Be the first one to the top for prizes and more 🤖Obby is different EVERY time you play! 🤑Buy awesome Capes and Gear from the Shop 🙌🏻Use modifers to mess with the game! Credits: Lineridermasterman - Lead Developer | Owner Rezidy - Builder Grapieee - Capes Designer Retro_Mada - Mobile Shift-lock.

Last updated by the developer 14 Jul 2021, 07:11 UTC.

1
playing (measured 10 Aug 2026, 14:30 UTC)
45,940,949
lifetime visits
65%
liked (32,786 👍 / 17,553 👎)
232,368
favourites (5.1 per 1k visits)
26 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Jump
399 R$
Jet Pack
300 R$
Double Points
200 R$
Double Experience
200 R$
Speed Coil
150 R$
Skip Crate Spinning
150 R$
Jump Coil
150 R$
Gravity Coil
150 R$
Boombox
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1st Win! · progression4,246,491 · 29.3% win
Earn 1000 Points! · other1,481,036 · 0.00% win
10 Wins! · progression516,232 · 19.5% win
AJ Striker Crate · collection371,983 · 0.00% win
Earn 10k Points!59,429 · 0.00% win
50 Wins! · progression48,709 · 0.00% win
100 Wins! · progression14,321 · 0.00% win
Earn 50k Points! · other1,260 · 0.00% win
Earn 100k Points! · progression560 · 0.00% win
Meet Lineridermasterman! · welcome385 · 0.00% win
1000 Wins! · progression92 · 0.00% win
Meet AAA_RobloxDev! · other26 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6523 August 2026 — 65 % liked2 September 2026 — 65 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3465no change
23 Aug 2026, 14:2365first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.