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Doomed Reality [A PLEASENT UPDATE🎉]

Doomed Reality [A PLEASENT UPDATE🎉]

A Roblox experience owned by Rob Creates.

HorrorENhorrorescapeobstacle

Description (written by the developer; not a statement by this register)

A world or a realm he calls it, run while you can but they will catch you, your reality is doomed, work your way on fixing power boxes to win, but watch out, they know where you hide. --------------------- CREDITS - Hfr / Hank = Collabs, Tester, Designer - Cookie = Skin Ideas - ??? - ???

Last updated by the developer 8 Aug 2026, 23:29 UTC.

0
playing (measured 14 Aug 2026, 00:37 UTC)
5,510
lifetime visits
80%
liked (48 👍 / 12 👎)
23
favourites (4.2 per 1k visits)
26 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 00:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Forever Doomed · progression423 · 0.00% win
Feelings · progression1 · 0.00% win
Collab? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8017 August 2026 — 80 % liked27 August 2026 — 80 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 21:0180no change
17 Aug 2026, 20:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.