Control Gravity [50% SALE]
A Roblox experience owned by AquaShard Studios.
Sandbox & buildingENphysics manipulationexplorationquesting
Description (written by the developer; not a statement by this register)
Control Gravity is a gravity controller-based game where real-life physics simply, do not apply! Explore and complete quests in a strange world where walking on ceilings, is normal! v1.9.0 -- Update log: https://devforum.roblox.com/t/control-gravity-update-log-old/887743 Join our group to get access to our group lounge! Any bugs? Send us feedback in-game! -- Special thanks to EgoMoose for the "Control Gravity" script. Thanks to mep0314 for suggesting the ideas for update 3 and update 4! tags: control, control, control, control, control, gravity, gravity, gravity, gravity, vibe, vibe, vibe, vibe, vibe, vibe, gravity controller, gravity controller, gravity controller, gravity controller, gravity controller, gravity controller, gravity controller
Last updated by the developer 10 Jun 2025, 03:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 04:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.