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FNaF 2: The New Arrivals

FNaF 2: The New Arrivals

A Roblox experience owned by Hywel Playz Official.

RoleplayENFive Nights at Freddy'sRoleplayingHorror

FNaF 2: The New Arrivals is a roleplay experience created on 2020-07-30. The game has accumulated 11,074,704 lifetime visits and 62,392 favorites. Currently, 14 players are active. The title holds an 86% like percentage. It features custom music and models developed by the internal team.

Description (written by the developer; not a statement by this register)

Welcome to The New Arrivals! This is a FNAF 2 Roleplaying game, with a few twists to the original story and characters! Press V to use night vision during the night Warning! lower end devices may experience issues in the game, turn down your graphics to get better performance! All the music and models in the game are made specifically for the game by our dev team. Credits: Hywel_Playz - Map Design, Modeler, Voice Acting. Cooltrap4 - Map Design, Modeler, Animation. Astra_X2 - Music, Scripting, Voice Acting. ITPspringbonnie - Animation, Modelling. OfficialDiamondDev - Scripting. JJ - Scripting. ajstpn - Scripting. Nightmare0_0 - Animation. VParadoxYT - Scripting. BiteIsMe - Modeler. MinionAlex4 - Office Buttons, Apartment Buildings. DrEm0ji - Morphing System. GallantGaming - Voice Acting. atsparkles - Voice Acting. PoloExtreme - Maze Server System. Scott Cawthon - Creator of FNaF. Released on 25/05/2021 © 2020-2026 Hywel Playz Official

Last updated by the developer 24 May 2026, 17:48 UTC.

14
playing (measured 10 Aug 2026, 16:46 UTC)
11,074,704
lifetime visits
86%
liked (12,857 👍 / 2,020 👎)
62,496
favourites (5.6 per 1k visits)
30 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:4616first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fixed SpringBonnie
89 R$
Fixed Fredbear
79 R$
Security Rabbit
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to FNaF 2: The New Arrivals! · welcome2,957,539 · 100.0% win
The Deep Space · other6,360 · 0.30% win
Kitchen Madness · other3,056 · 0.20% win
Land of The Dead 2022 · other936 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:3786no change
13 Aug 2026, 19:3686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.