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[ALPHA] Storm's Kingdom

[ALPHA] Storm's Kingdom

A Roblox experience owned by Storm's Kingdom.

RoleplayENroleplaykingdomalpha

Description (written by the developer; not a statement by this register)

Hello, welcome to Storm's Kingdom! We are a very high tech kingdom, which is made by our very knowledgable Head Developer, Chrma. She has made almost all of the rooms, this includes our Barista and Training Rooms to give you an extent of creations. Our owner is Storm48484, whom is the King of this Kingdom and our co-owner is SuperBreanne123, whom is the Queen of this Kingdom. Please enjoy your stay and we hope you enjoy playing in this kingdom! Update: Chrma has shut this game down to Alpha mode. This game may have bugs and data loss, so please be careful. We are hiring UI Designers. If you are great with GUIs and help us out with some to-dos for this kingdom, please contact the King, Queen, or the Head Developer Chrma in our communications server. Thank you.

Last updated by the developer 7 Feb 2026, 01:56 UTC.

0
playing (measured 21 Aug 2026, 02:18 UTC)
1,005
lifetime visits
63%
liked (10 👍 / 6 👎)
6
favourites (6.0 per 1k visits)
2 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 02:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Manager Gamepass
350 R$
Ranker Gamepass
300 R$
Advisor Gamepass
250 R$
Barista Gamepass
200 R$
Trainer Gamepass
150 R$
Skip Trainings!
100 R$
Security Gamepass
100 R$
Rainbow Trail
50 R$
Rainbow NameTag
50 R$
Supervisor Gamepass
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Met The King! · social8 · 0.00% win
You Met The Queen! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.