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「TP」 New Danganronpa V3: Killing Harmony

「TP」 New Danganronpa V3: Killing Harmony

A Roblox experience owned by The Parade.

RoleplayENDanganronpaMurder MysteryRoleplay

Description (written by the developer; not a statement by this register)

〉The goal of the project was to select a number of excellent human beings, put them on a spaceship, and have them escape from Earth before it was destroyed. The ship would then search for and bring the participants to a planet where life was sustainable, thus "preserving the species of mankind". In other words, the Gofer Project was never a project to save all of humanity, it was a project to preserve the last vestiges of the human race to the very end. And the ones selected for that Gofer Project were sixteen young, talented, upstanding high school students. Those sixteen high school students, who were called the Ultimates, were selected as the new pilgrims of the new world. However, the sixteen students at first did not agree to being selected. They did not want to survive, if it meant leaving their friends and family behind.〈 〉Welcome to Gifted Inmates Academy〈 › Game made by scatlina › Scripted by xSiires › Scripted by BouncingBrenda

Last updated by the developer 18 Mar 2026, 18:38 UTC.

0
playing (measured 10 Aug 2026, 16:35 UTC)
314,477
lifetime visits
88%
liked (1,190 👍 / 168 👎)
5,466
favourites (17.4 per 1k visits)
2 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Character Cameo
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8815 August 2026 — 88 % liked4 September 2026 — 88 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 02:5388no change
15 Aug 2026, 00:4688first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.