YOUTUBE! Tapping Heroes
A Roblox experience owned by Crumbled Games.
TycoonENpet collectionincremental/idlerebirth mechanics
YOUTUBE! Tapping Heroes is a tycoon experience created on 2020-08-03. The game has accumulated 4,660,276 lifetime visits and 27,718 favorites. It maintains a 91% like percentage. Currently, zero users are playing the experience. The description highlights updates including new pets and codes.
Description (written by the developer; not a statement by this register)
⭐ Update 6 - YouTube Pets! 🌍 YouTube World UNLOCKED! 📷 🥚 1 New Egg, 7 New Pets! 🥚 1 New Robux Egg! 🏆 2 New Codes, check socials! ✨New Codes! Check our Twitter @CrumbledGames! 🎯 Community Goals 🎯 - 7KLIKES - Get a FREE Auto Tap Boost! - 22KFAVS - Get a FREE Auto Sell Boost! - 10KFAVS - Get a FREE x2 Crystal Damage Boost! - 5KLIKES - Get a FREE x2 Crystal Damage Boost! Welcome to Tapping Heroes! 👆 Sell your taps and gain coins! 🐶 Hatch lots of pets! 🏆 Earn rebirths! 🌌 Unlock new worlds! 💰 Upgrade your abilities! 🤩 Join the group to support us! www.roblox.com/groups/5103394/Crumbled-Games 👍 Enjoy the game? Leave a thumbs up! ⭐ Don't forget to favorite! 🔔 Follow the game to be the first notified when updates drop! A game by Crumbled Games
Last updated by the developer 2 May 2021, 00:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.