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Among Us [VR UPDATE!]

Among Us [VR UPDATE!]

A Roblox experience owned by Survival The Killer Gang.

Social & hangoutENsocial deductionmultiplayerspace theme

Among Us [VR UPDATE!] is a social-hangout experience created on 2020-08-05. It has accumulated 19,650,696 lifetime visits and 30,074 favorites. The current like percentage is 23%, with zero players currently active.

Description (written by the developer; not a statement by this register)

Play with 4-10 players as you attempt to prepare your spaceship for departure, but beware as one or more random players among the Crew are Impostors bent on killing everyone! -Win by completing tasks to prepare the ship or ejecting all Impostors. -React quickly to undo the Impostor's sabotages. -Check the Admin map and Security cameras to keep tabs on other Crewmates. -Report any dead people immediately to start discussion of who the suspected Impostor is. -Call emergency meetings to discuss suspicious behavior. -Vote to eject suspected Impostors.

Last updated by the developer 11 Nov 2022, 07:27 UTC.

0
playing (measured 10 Aug 2026, 16:17 UTC)
19,650,696
lifetime visits
23%
liked (4,087 👍 / 13,525 👎)
30,071
favourites (1.5 per 1k visits)
5 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
300 R$
+25 HP
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

2313 August 2026 — 23 % liked23 August 2026 — 23 % liked2 September 2026 — 23 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 22–24 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:0423no change
23 Aug 2026, 16:4923no change
13 Aug 2026, 16:4523first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.