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The Bland Obby!

The Bland Obby!

A Roblox experience owned by { Grumpy Studios }.

ObbyENnarrativemeta-commentaryaudio-focused

Description (written by the developer; not a statement by this register)

You feel the same. But..the world does not look the same. Why is everything like this? And why are you here? ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 🎮Travel to a undiscovered world, where you go on a obby styled adventure to learn about the quality of games. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 👍 Remember to Like and Favorite ⭐️ Note: Any Teleport's within the game may have some issues and may not works all the time. This is a very annoying thing that we cannot fix unfortunately. This is only something Roblox can fix. Sorry again. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Join the Group behind the Development of the game: https://web.roblox.com/groups/6961724/Grumpy-Studios#!/about ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Turn up your audio in the game! The sound plays a big part in the element of the game 🎧

Last updated by the developer 30 Apr 2022, 18:30 UTC.

0
playing (measured 13 Aug 2026, 02:47 UTC)
495
lifetime visits
89%
liked (17 👍 / 2 👎)
19
favourites (38.4 per 1k visits)
5 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Bland Land! · welcome252 · 0.00% win
New Perspective · progression33 · 0.00% win
Sick with a disco fever! · secret12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.