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A Room.

A Room.

A Roblox experience owned by Ƹ̷̵̵̷̡Ӝ̴̵̵̷̶̨̄Ʒ̵.

OtherENminimalistabstractart

Description (written by the developer; not a statement by this register)

What did you expect? A hallway?

Last updated by the developer 12 Apr 2026, 18:18 UTC.

0
playing (measured 10 Aug 2026, 14:48 UTC)
352,507
lifetime visits
77%
liked (2,467 👍 / 721 👎)
6,917
favourites (19.6 per 1k visits)
6 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent Balloon
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A ROOM · other146,571 · 100.0% win
A MODERN FAMILY · other55,536 · 100.0% win
A HALLWAY · other32,308 · 100.0% win
A STAIRWAY · other20,394 · 100.0% win
A SAFE PASSAGE · progression11,585 · 0.00% win
PAUL · other9,517 · 100.0% win
BRETT · other8,066 · 100.0% win
MAN IN THE WALL · other5,546 · 0.00% win
SUN GOD · other3,388 · 0.00% win
GREGORY FANCYSON · other2,925 · 57.1% win
MELVIN · other1,597 · 0.00% win
MOON GOD · other1,197 · 0.00% win
GOODBYE FOR NOW · other930 · 0.00% win
BENNY AND LAURA · other851 · 0.00% win
HAMBURGER · other790 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7714 August 2026 — 77 % liked25 August 2026 — 77 % liked14 September 2026 — 77 % liked24 September 2026 — 77 % liked14 October 2026 — 77 % liked14 August 202614 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 03:4977no change
24 Sept 2026, 03:4877no change
14 Sept 2026, 02:0477no change
25 Aug 2026, 00:0477no change
14 Aug 2026, 23:5077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.