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box land

box land

A Roblox experience owned by AbstractProductions.

ObbyENobstacle coursefangamesingle floor

Description (written by the developer; not a statement by this register)

Welcome to box land! This is just a Jupiter's Towers of Hell fangame except they are 1 floor only! Special thanks to Jukereise for the scripts for the music, kit, and things that keep this game together.

Last updated by the developer 9 Aug 2026, 16:59 UTC.

0
playing (measured 11 Aug 2026, 04:31 UTC)
47,866
lifetime visits
69%
liked (338 👍 / 155 👎)
733
favourites (15.3 per 1k visits)
6 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You beat the Box of Teaching! · progression3,728 · 0.00% win
You beat the Box of Holes! · progression2,729 · 0.00% win
You beat the Box of Unboxing! · progression2,007 · 0.00% win
You beat the Box of Contrasting Colors! · progression1,878 · 0.00% win
You beat the Box of Clockwork! · progression1,869 · 0.00% win
You beat the Box of Jubilation! · progression1,216 · 0.00% win
You beat the Box of Funhouse Frenzy! · progression957 · 0.00% win
You beat the Box of Simplicity! · progression856 · 0.00% win
You beat the Box of Slanted Sections! · progression713 · 0.00% win
You beat the Box of Christmas Wonders! · progression683 · 0.00% win
You beat the Box of Snowy Blizzards! · progression673 · 0.00% win
You beat the Box of Icy Platforming! · progression612 · 0.00% win
You beat the Box of Snowman Terror! · progression610 · 0.00% win
You beat the Box of Polychromatism! · progression593 · 0.00% win
You beat the Box of Truss Climbing! · progression565 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

686968.515 August 2026 — 68 % liked5 October 2026 — 69 % liked15 August 20265 October 2026
2 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 00:0269+1
15 Aug 2026, 18:2368first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.