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Classic Escape Speeding Wall of Doom!!

Classic Escape Speeding Wall of Doom!!

A Roblox experience owned by Interactive | Studio.

HorrorENwall chaseobstacle avoidancehorde survival

Classic Escape Speeding Wall of Doom!! is a horror experience created on 2020-08-08. It has accumulated 42,368,214 lifetime visits and 34,591 favorites. The current like percentage stands at 60. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

Welcome to Escape the Speeding Wall of Doom!! Your job is to not be crushed by the wall as you try to make it to the end of the tunnel. Instead of the same tunnel, the tunnel will change up in design every 30 rounds so you better beat it fast This game was inspired by "Be Crushed By A Speeding Wall"

Last updated by the developer 28 Jul 2026, 20:03 UTC.

0
playing (measured 10 Aug 2026, 19:19 UTC)
42,368,214
lifetime visits
60%
liked (6,360 👍 / 4,224 👎)
34,582
favourites (0.8 per 1k visits)
8 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

8 pets Equipped
590 R$
Open Triple Eggs
350 R$
Auto Open Eggs
125 R$
Music Pass
50 R$
Extra Pet Storage
50 R$
Rainbow Trail
30 R$
Royal Trail
25 R$
Queen Trail
25 R$
Lime Trail
25 R$
Ocean Trail
25 R$
Neutral trail
25 R$
Laser Trail
25 R$
Golden Trail
25 R$
Midnight Trail
25 R$
Blaze Trail
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome12,705,720 · 61.5% win
Winner · other1,737,360 · 0.00% win
10 Win's · progression266,840 · 0.00% win
Obby Master · progression13,150 · 0.00% win
100 Wins · progression12,495 · 0.00% win
1000 Wins · progression83 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6023 August 2026 — 60 % liked2 September 2026 — 60 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:4660no change
23 Aug 2026, 14:3560first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.