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Mega Brickbattle 💥

Mega Brickbattle 💥

A Roblox experience owned by Eureka Studios..

ObbyENbase destructionparkour escapeobstacle course

Mega Brickbattle 💥 is an obby experience created on 2020-08-09. It has accumulated 3,362,901 lifetime visits and 5,809 favorites. The experience holds a 64% like percentage. Currently, zero users are playing. The description highlights destroying enemy bases using rockets and explosives.

Description (written by the developer; not a statement by this register)

Be the first to destroy your enemies bases to Win! Use explosive rockets and gear to help destroy your rivals bases! Aim your rocket launchers and explosives at key points within your enemy's towers and watch their towers fall down! 🎮Tags: Mega, Easy, Escape, Obby, Fun, Easy, Escape Obby, Parkour escape!, Obby Toilet, rainbow , long , popular , super , really , easy , fun , funny , mega , free , colorful , colors , color , colour , colourful , Obby obby, easy obby, super easy obby, mega easy obby , Baldis Basics Parkour Obby Escape Fall Guys Obby Parkour RTHRO , obby , oby , obstacle , course , rainbow, obby , oby , obstacle , course , rainbow , long , popular , super , Parkour! Escape Fall Guys Obby Parkour Escape Fall Guys Obby Parkour Baldis Basics Parkour Obby poop , jello , slime , ninja , fortnite , front page , jailbreak , meep city , meep , adopt me, Long, Mega, Fun, Escape Easy Obby, Fun Obby, Escape Parkour Obby, Escape for admin, Mega E

Last updated by the developer 12 Sept 2025, 05:09 UTC.

0
playing (measured 10 Aug 2026, 16:21 UTC)
3,362,901
lifetime visits
64%
liked (1,068 👍 / 598 👎)
5,807
favourites (1.7 per 1k visits)
9 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
185 R$
Gravity Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Ultimate Brickbattle · welcome1,798,217 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked3 September 2026 — 64 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:5364no change
14 Aug 2026, 04:5264first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.