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Visiting Chernobyl

Visiting Chernobyl

A Roblox experience owned by Temple Dev.

SimulatorENhistorical simulationeducationalvirtual tourism

Description (written by the developer; not a statement by this register)

....................................................... Have you ever thought about visiting Chernobyl? Now you can do it virtually. Learn about what happened that April 26, 1986, take photos on the famous Pripyat Ferris wheel and walk around the area. Upon entering the game, you can visit all the places (Power plant, Ferris wheel, reactor...), but if you want you can also access the museum (you need to be a member of the group to access) or buy the game pass that will allow you to visit the famous school and the Azure “Lazurny” Pool. Game dedicated to the 4,000 people who died in that year due to high radiation. Tags: Chernobyl, Nuclear, Power Plant, Reactor, Unit 4, Pripyat, Radiation, History

Last updated by the developer 27 Mar 2021, 16:15 UTC.

0
playing (measured 13 Aug 2026, 16:00 UTC)
17,050
lifetime visits
68%
liked (59 👍 / 28 👎)
132
favourites (7.7 per 1k visits)
9 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 16:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
120 R$
Unlock more places!
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

686968.516 August 2026 — 69 % liked26 August 2026 — 68 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 16:0868-1
16 Aug 2026, 16:0669first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.