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[🎅CODE: HOLIDAYS🎄] Scythe Simulator!

[🎅CODE: HOLIDAYS🎄] Scythe Simulator!

A Roblox experience owned by Small Productions.

SimulatorENsimulatorpet collectingleaderboard competition

[🎅CODE: HOLIDAYS🎄] Scythe Simulator! is a simulator experience created on 2020-08-12. It records 12,552,337 lifetime visits and 68,089 favorites. The title holds an 87% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

👍Make sure to like and favorite! We'll be giving out a FR EE CODE at 45,000 likes! 🚀Welcome to Scythe Simulator! Master your skills and become the ultimate player! ☄️ Become king by getting to the top of the leaderboard! 💰 Hatch different eggs and get your favorite pets! 🐲 Unlock different islands and hatch limited eggs! 👀 Can you find all the secret codes? ⭐ Big updates coming! Follow the game to be notified! ⭐ Join Small Productions to unlock some rewards in-game! https://www.roblox.com/groups/6627385/Small-Productions#!/about 🐦 Follow us on twitter to get updates and get codes! @SmallProd_RBX Owner - SmallByts | @RblxSmall Scripter and Builder - phxtn | @_phxtn Previous Scripter, UI Designer - OutlookG Tags: Scythe Simulator, Simulator, Reaper Simulator, Scythe Simulator, Scythe Simulator, Power, Simulator This experience may include paid advertisements that are labeled as "Paid Ads" and use assets from @AdvertUploader

Last updated by the developer 7 Jun 2024, 23:57 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
12,552,337
lifetime visits
87%
liked (39,610 👍 / 5,868 👎)
68,083
favourites (5.4 per 1k visits)
12 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+7 Pets Equipped
999 R$
Triple Egg Hatch
594 R$
+450 Pet Storage
549 R$
x2 PetQuip Power
499 R$
x2 Coins
499 R$
Auto Hatch
499 R$
x2 Mutation Chance
449 R$
Luck Boost
449 R$
+3 Pets Equipped
449 R$
x2 Swing Speed
449 R$
x2 Strength
429 R$
+100 Pet Storage
249 R$
+100 PetQuip Storage
149 R$
+30 Pet Storage
79 R$
Double Speed
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8713 August 2026 — 87 % liked2 September 2026 — 87 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:5187no change
13 Aug 2026, 18:4987first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.