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Obstacle Frenzy! [SALE!]

Obstacle Frenzy! [SALE!]

A Roblox experience owned by ArrowZ Association.

ObbyENparkourdifficulty progressionshop rewards

Description (written by the developer; not a statement by this register)

[50% OFF OF EVERYTHING UNTIL CHRISTMAS!] 💫 Welcome to Obstacle Frenzy! 💫 - Go through the different levels starting from effortless and working your way up! - Completing stages will reward you with a certain amount of “Points” which you can use to unlock new levels, difficulties and power ups in the shop! Update Log: - Secret keycode door - New troll obby stage - Points & rewards re-balance TAGS (IGNORE): Obby, Obstacle, Parkour, Speedrun, Difficulty Chart.

Last updated by the developer 1 Jun 2023, 22:53 UTC.

0
playing (measured 11 Aug 2026, 02:34 UTC)
6,829
lifetime visits
73%
liked (41 👍 / 15 👎)
63
favourites (9.2 per 1k visits)
12 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP ADMIN! [SALE]
199 R$
Rainbow Carpet [SALE]
199 R$
Fusion Coil [SALE]
44 R$
Speed Coil [SALE]
22 R$
Instant Respawn! [SALE]
22 R$
Gravity Coil [SALE]
22 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome422 · 0.00% win
Complete Effortless! · progression275 · 0.00% win
Complete Medium! · progression73 · 0.00% win
Complete Challenging! · progression12 · 0.00% win
Complete Impossible! · progression6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.