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Business Legends 💰

Business Legends 💰

A Roblox experience owned by Topple Games.

TycoonENtycoonbusiness simulationpets

Business Legends 💰 is a tycoon experience created on 2020-08-13. The game has accumulated 21,565,132 lifetime visits and holds 129,597 favorites. It maintains an 83% like percentage. Currently, zero users are playing the experience. The description notes a sequel release and recent updates including Mega Pets and UI changes.

Description (written by the developer; not a statement by this register)

❗ Business Legends 2 has been released! Play now on Topple Games ❗ 💰 Buy businesses, hire managers, and expand your tycoon! Compete with your friends to become the richest and become a Billionaire or even a Trillionaire! Buy pets to increase your earnings and have fun! 💰 🌀 UPDATE 7 🌀 🦎 Mega Pets 🖥️ Pet UI Revamped 🛠️ Fixes & Optimizations 🔔 Make sure to hit the FOLLOW button to get notified when new updates drop! 🔔 🌐 Translated in Portuguese, Russian, Spanish & More

Last updated by the developer 18 Jul 2023, 17:26 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
21,565,132
lifetime visits
83%
liked (39,293 👍 / 8,278 👎)
129,563
favourites (6.0 per 1k visits)
13 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3x Pets Per Egg
999 R$
VIP
499 R$
All Realms Unlocked
449 R$
+3 Equipped Pets
399 R$
+25 Pet Slots
299 R$
x2 Idle Cash
299 R$
Boombox
199 R$
Sprint
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Getting Started · welcome4,836,925 · 0.00% win
Straight Cheddar · other3,453,023 · 0.00% win
Big Earner · other1,830,029 · 0.00% win
Money Money · other604,188 · 0.00% win
It's Rewind Time · other337,993 · 0.00% win
Played on Christmas · other36,274 · 0.00% win
Played Easter Event · social5,157 · 0.00% win
Piece of Cake · other3,526 · 0.00% win
Wheres the Challenge? · other168 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked2 September 2026 — 83 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:4683no change
23 Aug 2026, 16:3183no change
13 Aug 2026, 16:1983first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.