Ghostopia RP [BETA]
A Roblox experience owned by Play Ghostopia.
RoleplayENroleplayhaunted housesocial
Ghostopia RP [BETA] is a roleplay experience created on 2020-08-13. The game has accumulated 2,142,523 lifetime visits and 47,223 favorites. It maintains an 88% like percentage. Currently, zero users are playing the experience. The description highlights mansion customization, ghost summoning, and resource collection mechanics within a beta phase.
Description (written by the developer; not a statement by this register)
Welcome to Ghostopia, where you & your friends are in for the time of your afterlife! 🏡 Customize your own mansion, and vote on the ones YOU find spookiest! 👻 Summon ghosts to haunt your home! 🔮 Collect resources and conjure magical new items! 🧛♀️ Talk to residents and discover the secrets of Ghostopia! Ghostopia is currently in BETA. Join our Community Server and follow our socials below to keep up-to-date on the latest spooky news! 🤩 🎨 Check out our UGC items! https://www.roblox.com/catalog?Category=13&Subcategory=40&CreatorName=MetaSuperHiro ✨ 👑 Lead Creators: Fungatki (https://www.roblox.com/users/8002766/profile) sleitnick (https://www.roblox.com/users/308165/profile) Ghostopia is a Supersocial experience 🚀
Last updated by the developer 25 Apr 2025, 23:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 11:47 | 88 | no change |
| 24 Aug 2026, 08:53 | 88 | no change |
| 14 Aug 2026, 08:51 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.