Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
axxpm's Difficulty Chart Obby

axxpm's Difficulty Chart Obby

A Roblox experience owned by ax'es official group.

ObbyENdifficulty chartobbyabandoned

Description (written by the developer; not a statement by this register)

This game won't be worked on anymore as it got boring and i am better at building since last time i worked on this game. This game is very bad so i quit.

Last updated by the developer 5 Apr 2021, 07:27 UTC.

0
playing (measured 21 Aug 2026, 20:45 UTC)
4,352
lifetime visits
63%
liked (56 👍 / 33 👎)
56
favourites (12.9 per 1k visits)
15 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You passed Effortless! · progression756 · 0.00% win
You passed Easy! · progression570 · 0.00% win
You passed Medium! · progression327 · 0.00% win
You passed Hard! · progression227 · 0.00% win
You passed Difficult! · progression121 · 0.00% win
You passed Challenging! · progression42 · 0.00% win
You passed Unreal! · progression1 · 0.00% win
You passed Terrifying! · progression1 · 0.00% win
You passed Insane! · progression1 · 0.00% win
You passed Nil! · progression1 · 0.00% win
You passed Catastrophic! · progression1 · 0.00% win
You passed Horrific! · progression1 · 0.00% win
You passed Intense! · progression1 · 0.00% win
You passed Remorseless! · progression1 · 0.00% win
You passed Extreme! · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.