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Smashing Simulator

Smashing Simulator

A Roblox experience owned by FuzBit Studios.

SimulatorENclickerpet-collectionprogression

Smashing Simulator is a simulator experience created on 2020-08-17. It has recorded 1,392,309 lifetime visits and 12,498 favorites. The game holds a 64% like percentage. Currently, zero users are playing. The title falls under the simulator genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

💥Welcome to SMASHING SIMULATOR!!💥 Use Code "2klikes" for extra coins in Smashing Simulator! 😃 👍 THUMBS UP 👍 our game 👍 + Join our "FuzBit Studios" group for an IN-GAME SUPER REWARD! Enjoying Smashing Simulator? Leave a like 👍! It helps us a lot 😃 🔨 SMASH and grow RICH in Smashing Simulator💸 ⛏️Upgrade your TOOLS and STORAGE in Smashing Simulator🛢️ 📦Find hidden TREASURES in the objects you smash in Smashing Simulator📦 ❤️Collect Souls and Gems in Smashing Simulator💎 🐾POWER UP with PETS in Smashing Simulator🐾 🚨JOIN THE GROUP FOR SMASHING SIMULATOR PERKS https://www.roblox.com/groups/3729512/CLICK-HERE Report bugs, give feedback and tell us what features you'd like to see to make Smashing Simulator more fun! Your opinion matters to us 😊 ✨Smashing Simulator was made by FuzBit Studios ✨ Some aspects of this game were inspired by Bomb Simulator, Pet Simulator X, Ninja Legends, and Mining Simulator

Last updated by the developer 16 Feb 2022, 17:49 UTC.

0
playing (measured 10 Aug 2026, 15:53 UTC)
1,392,309
lifetime visits
64%
liked (7,658 👍 / 4,324 👎)
12,498
favourites (9.0 per 1k visits)
17 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinity Gauntlet
7,499 R$
Rainbow Sword
1,349 R$
Infinite Storage
699 R$
+4 Pets Equipped
499 R$
x3 Damage
299 R$
Giant Noob Backpack
299 R$
Golden Sword
299 R$
VIP
299 R$
x3 Coins
299 R$
+100 Pet Capacity
199 R$
Teleport
149 R$
+40 Pet Capacity
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6414 August 2026 — 64 % liked24 August 2026 — 64 % liked3 September 2026 — 64 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:0664no change
24 Aug 2026, 12:5364no change
14 Aug 2026, 12:5264first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.