[NIGHT] T.G.O.B | 1910
A Roblox experience owned by T.G.O.B | The Gates of Blossoming.
Description (written by the developer; not a statement by this register)
Years have passed since Lord Lucifer had become landlord. A traditional ceremony has occurred during these years. Since then storms have been brewing, the manor seems to be losing it's own power, maids seem to be more cautious. A lot seems to be going on. As you think to yourself, why did all this happen? We recommend that you play on a high-end device, or you might experience frame drops due to the excessive rendering this game requires. If you're still experiencing lag, please try playing on the lowest quality. Press Q to Drag 1910 Credits: Landlord & Builder - FrancLucifer Co-Builder & Animator - Celestella Scripter - Sethex_i Voice Acting: RadVideo Special thanks to - Hiimeros, Elifion
Last updated by the developer 9 Jan 2026, 20:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 14:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Aug 2026, 17:46 | 92 | no change |
| 17 Aug 2026, 17:33 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.