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🏝️Obby Mania

🏝️Obby Mania

A Roblox experience owned by Arxk Studios.

ObbyENobstacle coursemulti-levelsocial hangout

Description (written by the developer; not a statement by this register)

Dislike = ragequitter! There are 200 stages. More will be added soon! Obby Mania is a relaxing, multiple level obby game where you can hang out with your friends, complete hundreds of stages, and much more!🏆 🚨Expect bugs, shutdowns, and imperfections as Obby Mania is still new!❤️

Last updated by the developer 6 Nov 2024, 02:07 UTC.

0
playing (measured 10 Aug 2026, 14:36 UTC)
62,994
lifetime visits
72%
liked (1,143 👍 / 444 👎)
1,690
favourites (26.8 per 1k visits)
20 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vortex Pack
449 R$
Jetpack
400 R$
VIP
399 R$
Galaxy Pack
349 R$
Grapple Hook
349 R$
Speed Coil
199 R$
x2 Coins
199 R$
Double Jump
199 R$
x2 Speed
199 R$
Gravity Coil
159 R$
Radio
139 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Lava Lair · other20,293 · 0.00% win
Toxic Trolls · other19,043 · 0.00% win
Snowy Slopes · other14,619 · 0.00% win
Fall Frenzy · other13,174 · 0.00% win
Volcano Venture · progression7,694 · 0.00% win
Dooming Desert · progression5,030 · 0.00% win
Super Space · other3,340 · 0.00% win
Full o' Fish · collection2,215 · 0.00% win
Medieval Menaces · other1,530 · 0.00% win
Classic Times · other1,257 · 0.00% win
Apple Alley · other963 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.