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Zombie Simulator

Zombie Simulator

A Roblox experience owned by Ninty Studios.

SimulatorENzombieminingpet challenges

Description (written by the developer; not a statement by this register)

🎁FREE REWARDS when joining group! https://www.roblox.com/groups/2703315/ClickThis How to play: ⛏️ Mine Blocks! 🚀 Sell your Blocks for Brains! 🐾 Complete PET Challenges! 👑 Become Stronger with Upgrades! ✨ Recommended to play with friends ✨ 👥 Join the group for reporting bugs and suggesting ideas 📌 Made by Ninty Studios ⭐Use code LAUNCH & GRAVY for FREE Rewards! Tags: Recommended For You, Adventure, Spatial Voice Chat, Simulator, Fun, Customization, Mining, Social Hangout

Last updated by the developer 20 Mar 2026, 07:18 UTC.

0
playing (measured 10 Aug 2026, 16:51 UTC)
127,090
lifetime visits
53%
liked (588 👍 / 513 👎)
1,639
favourites (12.9 per 1k visits)
21 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinity Orb
900 R$
Primordial Sword
800 R$
Premium Zombie
700 R$
Mobile Market
550 R$
Bulk Case Opening
350 R$
[50% OFF] Black Hole
350 R$
Waypoint
300 R$
2x Extracting Speed
250 R$
VIP Zombie
200 R$
Animal Adventure Pass
150 R$
Golden Radio
150 R$
Walkspeed Boost
100 R$
Rusty Radio
80 R$
Subzero Sparkles Pass
75 R$
Collapse Timer
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Zombie Simulator! · welcome75,356 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.