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[RAID] Dragon's Nest

[RAID] Dragon's Nest

A Roblox experience owned by Dragonborn - PMC.

ShooterEN8v8heal swordsfairzone

[RAID] Dragon's Nest is a shooter experience created on 2020-08-23. It currently has 18 players and 1,103,998 lifetime visits. The game holds 712 favorites and a 45% like percentage. Development is credited to Pyro Foundry. The experience features an 8v8-10v10 format with heal swords and dual caps.

Description (written by the developer; not a statement by this register)

DRAGON'S NEST | FAIRZONE ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ [INFO] - 1:1 Ratio | 8v8-10v10 - Heal Swords - DualCap [RULES] The following are prohibited at DB facilities and can result in removals, voids, or auto wins depending on the severity and the DB representative's judgement - Mercenaries - Admin abusing - Glitching - Exploiting, ddosing, or any form of degeneracy - Alternate accounts - Toxicity - Uniform raiding - Constant 300ms / lag abuse [COMMANDS] :blitz :norm [CREDITS] Development: Pyro Foundry

Last updated by the developer 10 Aug 2026, 22:37 UTC.

18
playing (measured 11 Aug 2026, 20:32 UTC)
1,103,998
lifetime visits
45%
liked (405 👍 / 486 👎)
729
favourites (0.7 per 1k visits)
23 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:3215first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

454645.514 August 2026 — 45 % liked24 August 2026 — 45 % liked3 September 2026 — 45 % liked13 September 2026 — 45 % liked23 September 2026 — 45 % liked3 October 2026 — 45 % liked13 October 2026 — 46 % liked23 October 2026 — 45 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 17:3645-1
13 Oct 2026, 17:3546+1
3 Oct 2026, 17:3445no change
23 Sept 2026, 17:3345no change
13 Sept 2026, 17:0145no change
3 Sept 2026, 16:5245no change
24 Aug 2026, 14:4845no change
14 Aug 2026, 14:4745first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.