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Project Breach: Resurrections - A Pacific Rim Game

Project Breach: Resurrections - A Pacific Rim Game

A Roblox experience owned by Project Breach Official Group.

SimulatorENPacific Rim IPMech SimulationFighting

Project Breach: Resurrections - A Pacific Rim Game is a simulator experience created on 2020-08-25. It has accumulated 854,420 lifetime visits and 5,465 favorites. Currently, three users are playing. The experience holds a 74% like percentage. The description references Pacific Rim media and mech simulation themes.

Description (written by the developer; not a statement by this register)

DISCLAIMER: -Game's not really that recommended for Mobile Players unless the Mobile's Modern Gen -Recommended to play on Private Servers -Make sure to type /day in chat before playing. some random tags dont mind! Pacific Rim, Striker Eureka, Gipsy Danger, Big Mechs, Jaeger, Tacit Ronin, Romeo Blue, Sci-Fi, Robot, Big Robot, Simulation, Fighting, Realistic, Large Scale, Legendary, Pacific Rim: Uprising, Cherno Alpha

Last updated by the developer 10 Aug 2026, 17:25 UTC.

3
playing (measured 10 Aug 2026, 23:00 UTC)
854,420
lifetime visits
74%
liked (1,297 👍 / 467 👎)
5,546
favourites (6.5 per 1k visits)
25 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:001first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:0074no change
14 Aug 2026, 16:5374first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.