Anaconda, Roller Coaster at Kings Dominion
A Roblox experience owned by Cedar Fair | Entertainment Company.
SimulatorENReal-world RecreationKings DominionSimulation
Anaconda, Roller Coaster at Kings Dominion is a simulator experience created on 2020-08-28. The game has recorded 516,035 lifetime visits and 2,210 favorites. Currently, zero users are playing. The experience holds an 86 percent like percentage. This data reflects the measured statistics for this specific Roblox entry.
Description (written by the developer; not a statement by this register)
Anaconda Roller Coaster - Kings Dominion Beware of the Anaconda Roller Coaster. Opening in 1991, Anaconda is a steel roller coaster located at Kings Dominion in Doswell, Virginia. Anaconda Roller Coaster has a layout like no other featuring 4 intense inversions, twists and turns, and some airtime that will be sure to bring the thrills. Anaconda Roller Coaster is now available to ride on ROBLOX today! We have made a recreation of the Anaconda Roller Coaster from Kings Dominion in Roblox, Made by AfkRush, lapisdevelops, hhaydem, TheEpicTwin, DerpyNarwhaleGuy, Wookiee_Wookiee, Aidanhood_Dev, chidog78, 20kAxzilz [Roller Coaster/Ride Stats] Manufacturer: Arrow Dynamics Length: 2,700 feet (820m) Height: 128 feet (39m) Drop height: 144 feet (44m) Top Speed: 50 MPH (80 km/h) (Roller Coaster Owned By Cedar Fair Roblox) Theme Park, Roller Coasters, Amusement Park, Ride, rollercoaster,
Last updated by the developer 4 Jan 2026, 22:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.