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[FIXES] FP's Ladder Flicking Difficulty Chart

[FIXES] FP's Ladder Flicking Difficulty Chart

A Roblox experience owned by FP's Projects.

ObbyENobstacle coursedifficulty chartflicking mechanics

Description (written by the developer; not a statement by this register)

Welcome to FP's Ladder Flicking Difficulty Chart! A game with intense obstacles, challenging obstacles, and tricky obstacles! Can you defeat all of the stages? It's time to find out!! Make sure to join our group to support us and like & favorite! Halloween decoration was removed. Heal bricks added on stage 36, 35, and 21. Added different signs for difficulties, adding little charts soon Nerfed a ton, still nerfing These are just tags so the game can be found via search bar. J-toh Difficulty Chart Ladder Flick Flicking Practice Hard Obby Impossible Difficulty Chart JTOH jtoh Flick Flick Flick Flick Flick Flick FP's Ladder Flicking Difficulty Chart Hard Obby

Last updated by the developer 7 Apr 2023, 22:37 UTC.

0
playing (measured 11 Aug 2026, 11:01 UTC)
54,494
lifetime visits
33%
liked (116 👍 / 239 👎)
338
favourites (6.2 per 1k visits)
29 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome28,194 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

323332.515 August 2026 — 32 % liked25 August 2026 — 33 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 32–33 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:2033+1
15 Aug 2026, 17:0232first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.