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WATCHTOWER [SCARY]

WATCHTOWER [SCARY]

A Roblox experience owned by HappyDino Studio.

HorrorENpsychological horrordecision-based narrativemultiplayer co-op

Description (written by the developer; not a statement by this register)

🔪👻 THIS GAME IS A PSYCHOLOGICAL HORROR GAME.🔪👻 MORE THAN 7 ENDINGS! This is not the usual story game, where you can run and collect items to complete the story. You have to make decision everytime when you answer over the radio. Your decision affect the story, so think it before choose. 📻 🎙 UPDATE: 07/11/2020 - Multiplayer mode added! ( 2 player max / lobby ) 🌟🌟🌟Did you like it? Please like and fav, or write your review in the HappyDino Studio Roblox group. 🌟🌟🌟 Every donation is a huge donation for us. The game was inspired by 'Do you copy?' and 'Black Mirror: Bandersnatch'. Tags: Watchtower, Horror, Singleplayer, Multiplayer, Psychological, Games Inspired By Camping, HappyDino Studio, Dark, Fear,Edwikehh, dotPrince, Monastery, Adventure

Last updated by the developer 3 Jul 2021, 09:58 UTC.

0
playing (measured 11 Aug 2026, 17:16 UTC)
124,014
lifetime visits
93%
liked (704 👍 / 54 👎)
2,240
favourites (18.1 per 1k visits)
30 August 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

FLASHLIGHT
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WHO IS ANNA? ENDING · progression13,263 · 0.00% win
BAD MOOD ENDING · other9,898 · 0.00% win
PERFECT(?) L'AMOUR ENDING · progression3,897 · 0.00% win
BAD L'AMOUR ENDING · progression3,413 · 0.00% win
GOOD TOWER ENDING · progression3,013 · 0.00% win
WRONG TOWER ENDING · progression2,770 · 0.00% win
UNEXPECTED VISITOR ENDING · progression2,679 · 0.00% win
END OF WORK ENDING · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.