Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Dragon Ball: Galaxy Burst [CLASSIC!]

Dragon Ball: Galaxy Burst [CLASSIC!]

A Roblox experience owned by Scientific Notation Studios.

RacingENDragon BallMartial ArtsAnime RPG

Dragon Ball: Galaxy Burst [CLASSIC!] is a racing experience created on 2016-09-27. It has accumulated 1,775,616 lifetime visits and 24,246 favorites. Currently, zero users are playing. The experience holds a 60% like percentage. The description highlights Dragon Ball themes, including Saiyan powers and martial arts, though the genre is listed as racing.

Description (written by the developer; not a statement by this register)

Embark on an epic journey across the vast expanse of the Dragon Ball universe in "Dragon Ball: Galaxy Burst [CLASSIC!]"! Channel the power of legendary Saiyans, master the art of martial arts, and explore iconic locations as you forge your own destiny. Relive the classic Dragon Ball experience with a nostalgic twist, featuring timeless battles, familiar characters, and a rich, immersive world. Immerse yourself in intense battles, soaring through the skies and unleashing powerful energy blasts. Train to unlock new transformations, gather the Dragon Balls, and face formidable foes in epic ########## Whether you're a seasoned warrior or a newcomer to the Dragon Ball saga, "Galaxy Burst [CLASSIC!]" offers an authentic and thrilling experience that pays homage to the series' roots. Create alliances with fellow Z Fighters, embark on quests to strengthen your skills, and engage in tournaments to prove your worth as the ultimate warrior. The journey to become a Saiyan legend awaits, and the

Last updated by the developer 6 Mar 2026, 05:02 UTC.

0
playing (measured 11 Aug 2026, 06:38 UTC)
1,775,616
lifetime visits
60%
liked (6,060 👍 / 4,031 👎)
24,245
favourites (13.7 per 1k visits)
27 September 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Donations
2,000 R$
Super Saiyan Blue + SSB KAIOKEN
1,600 R$
Great Ape
1,000 R$
Black Kamehameha
500 R$
2x EXP!
450 R$
[ON HOLD!]Chat Effects
350 R$
Character Expansion Pack
150 R$
Donation
80 R$
Flying Nimbus Gamepass
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU CAME · welcome643,544 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6014 August 2026 — 60 % liked24 August 2026 — 60 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:4560no change
14 Aug 2026, 10:3860first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.