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Trenches : Beta

Trenches : Beta

A Roblox experience owned by Ordnance Games.

ShooterENtactical shooterteam-based combatfortification building

Description (written by the developer; not a statement by this register)

Trenches is a game about working with your team to achieve victory over your enemies. You and your team will have to fight in procedurally generated environments and utilize unique weapons to come out on top. You must build fortifications to hold your ground or assault the enemy with armor to conquer the battlefield. [Attention] Trenches is still in beta. Expect bugs as well as a lack of features and polish. Anything in the game now may change. Please have patience as the game continues to be developed. Shovel - Build structures. Pickaxe - Destroy structures. ATG - Anti-tank gun. Engineer - 2X work speed. Artillery - Shift to aim. Tanks - Shift to aim. Tanks - Left click for MG / Right click for main. Rules: Rule 1, Do not exploit. Rule 2, Do not maliciously destroy teammate's structures. Rule 3, All builds must be Roblox appropriate. Rule 4, Be nice.

Last updated by the developer 12 Nov 2024, 21:35 UTC.

0
playing (measured 15 Aug 2026, 02:01 UTC)
18,988,880
lifetime visits
81%
liked (79,193 👍 / 18,366 👎)
228,300
favourites (12.0 per 1k visits)
4 September 2020
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 02:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beta Player · welcome3,299,231 · 100.0% win
Alpha Player · other1,171,124 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8115 August 2026 — 81 % liked25 August 2026 — 81 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:0281no change
15 Aug 2026, 02:0281first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.