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Intimidator 305 Roller Coaster

Intimidator 305 Roller Coaster

A Roblox experience owned by Cedar Fair | Entertainment Company.

SimulatorENKings DominionRoller Coaster SimulationTheme Park Recreation

Intimidator 305 Roller Coaster is a simulator experience created on 2020-09-06. It has accumulated 2,889,407 lifetime visits and 7,814 favorites. The experience holds an 85% like percentage. Currently, zero users are playing. The description notes it is a recreation of the real-life coaster at Kings Dominion.

Description (written by the developer; not a statement by this register)

🎢Intimidator 305 is a steel Roller Coaster located at Kings Dominion in Doswellm Virginia, United States. Intimidator 305 opened to the public on Apirl 2, 2010. Intimidator 305 is one of the 6 Giga Roller Coasters built in the world and remains open today This is a recreation of a real-life Roller Coaster at Kings Dominion Theme Park! 💼 You can Operate the ride by becoming part of our Ride Operations team Join the group for more info Tags: Roller Coasters Theme Park Amusement Park Roller Coaster Ride Flat Rides Recreation Theme Parks

Last updated by the developer 6 Aug 2026, 21:41 UTC.

0
playing (measured 10 Aug 2026, 16:53 UTC)
2,889,407
lifetime visits
85%
liked (2,611 👍 / 469 👎)
7,815
favourites (2.7 per 1k visits)
6 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:531first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Visited Intimidator 305! · welcome1,629,720 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:1785no change
24 Aug 2026, 06:1585no change
14 Aug 2026, 06:0985first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.