Firefighter Tycoon!
A Roblox experience owned by NewGeneration.
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Firefighter Tycoon! is a tycoon experience created on 2020-09-09. The game has recorded 12,999,687 lifetime visits and 64,358 favorites. It maintains a 77% like percentage. Currently, zero users are playing the experience.
Description (written by the developer; not a statement by this register)
Welcome to Firefighter Tycoon! Update once again: Helicopters are finally fixed, now working reliably, offering you a much better experience overall! 👨🚒 Quick! There are fires out there! We need a hero to put them out. 🚒 Start off earning cash to then expand your fire station and to save the city from these dangerous fires. 👍 LIKE the game, we appreciate it! Shows your love and support to the game and motivates us to work on future updates. ✅ FOLLOW the game to be the first one to hear about new updates! 💾Auto-save! The tycoon saves automatically! 🔃Rebirth! After you complete the tycoon and have a sum of cash, you can rebirth! The Founders! Pluto_Dev - Builder/3D Modeler iGCEL - Programmer Join our group for the [FAN] chat tag, 20000 coins(first time only) and the ability to give us feedback! https://www.roblox.com/groups/7707543/NewGeneration Music Credits: markam media (YouTube)
Last updated by the developer 20 Apr 2026, 23:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 18:48 | 77 | no change |
| 23 Aug 2026, 18:38 | 77 | no change |
| 13 Aug 2026, 18:38 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.