Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Paul's Off Road Racing

Paul's Off Road Racing

A Roblox experience owned by Paul2448 Motorsports.

RacingENoff-roadvehicle customizationbalanced gameplay

Description (written by the developer; not a statement by this register)

Welcome to Off Road Racing. Off Road Racing specializes in short and interesting races over an ever increasing variety of race tracks. Of course that would mean nothing without a car chassis specifically designed for these courses, with a setup that makes it easy for beginners to race, but hard for experienced players to master. Do you have what it takes to win? Getting tired of playing other games where you can't win due to the advantages of older players? Rejoice. All vehicle in Offroad Racing are equally balanced, allowing you to contend for wins as soon as you join. If you want a new look, feel free to change up the look of your vehicle, just know that it won't help you win. Now get out there, and race.

Last updated by the developer 3 Oct 2024, 02:36 UTC.

0
playing (measured 11 Aug 2026, 21:49 UTC)
128,836
lifetime visits
57%
liked (489 👍 / 374 👎)
1,269
favourites (9.8 per 1k visits)
10 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Map Vote
300 R$
Double Earnings
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Badge · other62,216 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.