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🧟Horror Tycoon

🧟Horror Tycoon

A Roblox experience owned by Untitled Studios.

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🧟Horror Tycoon is a Roblox experience in the tycoon genre, created on 2016-10-02. The game has accumulated 1,176,698 lifetime visits and 17,189 favorites. Currently, zero players are active. The experience holds an 81% like percentage based on user feedback metrics.

Description (written by the developer; not a statement by this register)

Welcome to Horror tycoon! - There are 4 unique tycoons for you to try! - Gain cash, fight other baddies and become the most feared person of the whole server!

Last updated by the developer 2 Jun 2024, 11:28 UTC.

0
playing (measured 11 Aug 2026, 03:30 UTC)
1,176,698
lifetime visits
81%
liked (3,720 👍 / 898 👎)
17,189
favourites (14.6 per 1k visits)
2 October 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Souls
1,000 R$
2x Souls
250 R$
⭐Mega VIP
222 R$
🌈Rainbow Pack
201 R$
💣Missile Launcher
200 R$
🌟 VIP
150 R$
📻 Radio
90 R$
Jail
20 R$
Chamber
20 R$
Storage
20 R$
Attic
20 R$
Crypt
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visited · welcome787,392
Played as Killer · other49,426
Played as Reaper · other46,278
Played as Demon · other44,918
The Pumpkin · other36,572
10 kills · progression35,891
Played as Witch · other32,739
DanTDM · other25,495
25 kills · progression7,698
Lost Soul · other6,576
Met Owner · other728

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.